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PostHeaderIcon ETQW-Unranked

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Enemy Territory: Quake Wars Unranked Game Info

Quake Wars is a class-based, objective focused, team-oriented game. Teams are based on human (GDF) and alien (Strogg) technology. While the teams are asymmetrical, both sides have the same basic weapons and tools to complete objectives. Unlike other team-based online games (such as the Battlefield series), the gameplay is much more focused on one or two main objectives at once, rather than spread all over the combat area. This allows for much more focused and intense combat situations, similar to the original Unreal Tournament assault mode. Each player class normally has new objectives show up during game play, many times based around the specific capabilities of that class. The game also has the capability to group players into fireteams for greater coordinated strategy. These fireteams can be user created or game generated depending on the mission selected by the player. The game has an experience points (XP) rewards system in place, which rewards every player some points depending on the mission completed. This accumulated XP later leads to unlocks which may vary from availability of new equipment/weapons to abilities like faster movement or more accurate weapons. These rewards are reset to zero after the completion of every campaign, which consists of three unique maps, all with a common locale/region.

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Game Titles

Options

Starting Price

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Enemy Territory: Quake Wars,
Standard Server
Public or Private
Unranked
US$ 11.04
/16 Slots
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Specification

 

Minimum

Recommended

Hard Drive Space:
2.8GB uncompressed hard-drive space, plus 400MB for Windows swap file 2.8GB uncompressed hard-drive space, plus 400MB for Windows swap file
Operating System:
Windows Vista/XP/2000
Windows Vista/XP/2000
CPU:
Pentium 4 2.0 GHz or Athlon XP 2000+ Processor Pentium4 3GHz or AMD
RAM:
512mb RAM 1GB RAM
Graphics:
3D Hardware Accelerator Card required 128MB Graphics (X300/6200 or better)


 

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